Saturday, November 8, 2008

Multifunctionality vs. Particularity

While working on the Danese project this semester, we've been thinking a lot about combining functions and breaking out of typologies by focusing on behavior. However, targeting one very specific behavior and function is also intriguing. The philosophy of Unix software development is "Do one thing, and do it well." A great example of this in objects is Tomas Gabzdil Libertiny's Writing Table No. 3.

The top of the large wood frame table is made of thousands of strips of paper that form a forgiving surface designed solely for writing. Other behaviors, like eating, are implicitly discouraged because of the pristine, white, uncleanable material. Another interesting aspect of this project is the way in which objects can communicate their intended use.


Particularity is a refreshing approach compared to today's ubiquity of feature creep and multifunction.

No comments:

Post a Comment